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Dungeon Quest Rescue

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Devlog

  • May 2023
    May 13, 2023 by FatCicada
    Straining against the entropy of project fatigue ;) Not much more to report than another enemy developed, the flying skeleton warlock. This model came together quickly and I managed to get the unity c... Continue reading
  • DQR, almost a year...
    November 20, 2022 by FatCicada
    Almost a year ago, December 2021, I started development of this project in Unity. Based on a simple concept I designed in college in 2003. I was a naive 19yr old and the idea was what I thought to be... Continue reading
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